7 / 10
score

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Introduction
I couldn’t have cared less about the first volume of Disgaea, finding it to be formulaic and juvenile. But by volume 2, Disgaea had begun to grow on me… Like an unsightly fungal infection it has to be said, but grow on me it did, and now I find myself in the unlikely position of vaguely looking forward to the conclusion, hoping for some more bizarre character comedy, and a host of pratfalls. Never before have the flaming depths of Hades, and the hordes of the Dark Lord’s minions appeared so cute.

A trainee angel named Flonne is ordered to the Netherworld to assassinate King Krichevskoy, overlord of the demon kingdom. Only she has to spend two years looking for him, after she finds his castle in flames. She tracks him down to a crypt, a coffin marked with his seal, but her attempts to destroy it only awaken the occupant. It’s not even Krichevskoy, who’s been dead all this time having choked to death on a bun. It’s his son, Laharl, who having learned of his father’s death, now wants to take his rightful place as Overlord. So he sets forth, with loyal vassal Etna in tow, and the annoyance Flonne who insists on teaching him the value of love. It’s just that everyone else in the demon kingdom wants to be Overlord too. Dante’s Inferno this ain’t.

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The concluding four episodes of this twelve episode series are present on this disc from MVM.

9. Space Battleship Gargantua
Gordon has finally managed to fix his spaceship, and he’s all ready to face the demon Laharl once more. Good timing too, as Laharl needs a lift to his castle, and suggesting that would be the ideal place for a showdown is a nifty way to bum a lift. Showdowns are forgotten when Laharl enters his castle, and takes his rightful place on the throne, as destiny is fulfilled, and he truly becomes the Overlord. Except that is what Gordon’s robot Thursday has been waiting for, and he activates a signal that sends green light flaring into the heavens. The sky opens, and through a portal comes a fleet of spaceships 2 million strong. Earth is invading the Netherworld!

10. The Defender of Tomorrow is You!
Laharl’s in trouble now, Etna and Flonne have been kidnapped by Kurtis, Defender of Earth (and Gordon’s rival) and have been taken to the flagship. At the same time, the head of the fleet Supreme Commander Carter turns out to be Jennifer’s dad, but after all this time in the Netherworld, Jennifer’s not too sure about invading them any more. When she tries to change her father’s mind, he claps her in irons, straps her to a table, and prepares her for ‘modification’. If Gordon and Laharl want to save their friends, and the Netherworld, they will have to work together.

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11. A Night Lit Up By a Red Moon
That was the last straw; Laharl has decided to settle these matters by taking over. That’s all three worlds, Nether, Earth, and Celestia. However, they get diverted on their way to Celestia and end up in a strange, blue world, where Prinnies march to meet their destiny, and where a red moon shines. Laharl is irate at all these Prinnies leaving without his permission, and he’s ready to raise some hell, but a rather unique pink Prinny seeks to dissuade him. Laharl’s about to come face to face with his past… dood.

12. Love… After the Fighting’s Over
Finally, they make it to Celestia, and Laharl’s about to stamp his authority, when the mastermind behind all the recent shenanigans shows up. Vulcanus, the villainous angel has been seeking to take control of Earth and to wipe out the demons of Netherworld, and he’s even put a bounty on Flonne. But there is a mastermind behind the mastermind; Flonne’s boss Lamington has an even more insidious plan, to bring the power of love to all three worlds. Now Laharl is really peeved.

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Picture
The 1.78: 1 anamorphic transfer is pretty much the norm for anime, it’s clear and sharp, with the slightest tinge of an NTSC-PAL conversion, but with no major issues to speak of. The animation is unimpressive, a combination of 2D traditional anime, and 3D CGI, with no effort to really blend the two. The CGI looks like a ten-year-old console game, while the 2D animation is rough and ready, with simple character designs and not all that dynamic and vibrant.

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Sound
You have the choice of DD 2.0 English and Japanese, along with optional translated English subtitles or signs. The dialogue is clear, while the sound does what it needs to convey the story. I didn’t think too much of the incidental music, sounding like one of those old MIDI files, while the opening theme is pretty forgettable. The closing theme has a nice hook to it though. As for the English dub… Well, at least in this case, an anime gets a dub that it deserves.

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